First of all,
thanks to you
and the JK2 development
team and a very big
virtual hug for the best game ever made!
We mean, of course,
Jedi Knight 2 v1.02. Trust us, some peoples' lives
would have been
different without it hah. Unfortunately, however
, we cannot
thank you for the 1.03/1.04 patches, where you guys changed the MP to SP gameplay [b]and the online play being becoming unplayable as a result
Anyways, we can forgive you, of course x)
We can forgive you because we think - and
it cannot be otherwise - that the development
team, itself, did not fully recognise and consider
the possibilities, angles
, variations, innovation and fast-paced gameplay that
is involved in JK2 1.02, and which you then of course cut in the later patches.
This is an
overall problem of game developers: they always forget to
consider and include commands for all gameplay/configuration variables so the community can decide for itself what the best variables for gameplay are
. It would be cool to hear a response
from you regarding
JK patch disasters
request: The Source Code for 1.02 of Jedi Knight 2 be sharedAs in the subject mentioned
(what you mean by this bro? - stealth) we coders/modders/mappers and of course gamers, are begging you to
hand out the 1.02 source code, for
which you gave out for 1.03 and 1.04 versions
, but was
obviously forgot) released for version 1.02.got up to here, going to bed soon will prolly finish tomorrow
I've heard from someone and saw your email-response to his question who asked you for 1.02 source code some 1-2 years ago. You emailed back that you still got the 1.02 source code and just need to package it orderly =O However, you said you were not sure about the rights on it. Since 1.03/1.04 source codes were released at that time we hope you can rethink the situation you may have not considered back in your email at that time.
There is still an hard core of 100-200 people (at least in EU) still playing version 1.02 actively. In 1.04 there are even more crowds and due to the released source code they enhanced the game completely by innovative mods. In JKA they even modded something awesome like Movie Battles 2 which is a total conversion.
The newest project is a mod to unite all versions of JK2 so they can meet up on one server. However, we have big issues involving 1.02. In our modification gameplays/maps/modells can be changed, complemented, extended or people can play in its own 1.02/1.03/1.04 dimensions - on one server. The whole JK2 community might come together by this once again.
JK has almost its 10th anniversary since its release date march 2002. I hope you see our tireless passion and retained flame burning in our hearts for JK2 and our efforts to enhance this game and prepare it for this centenary =)
We hope to hearing from you soon.
All the best to you, the developer team and your families, stay healthy and good creative thoughts in future!
It has always been a pleasure to play JK2, once again thank you for this awesome game,
we are lucky that you realised it. We hope you enjoyed to having heard from us too =D
Your loyal JK2 1.02 Fan base