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 Post subject: Bespin-and-Skybox-Greenscreen
PostPosted: Fri Mar 30, 2012 3:28 pm 
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Joined: Sat Sep 17, 2011 3:14 am
Posts: 1112
Download Greenscreen for Bespin:
http://www.file-upload.net/download-422 ... n.rar.html

Edit: Btw Flyer, can you upload your Greenscreen skin =) ?

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Greenscreen for yavin or other maps:

Image
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How to:

You can filter much stuff in JK2 just by its cmds. Because I used not fullscreen these screenshots got very dark.
I dont know why the color pink appears if I do r_drawworld 0, maybe because of the greenscreen.pk3 ... Just try it by urself :p
In the last screen I used: r_drawworld 0; r_fastsky 0; r_gamma 2; maybe I used these as well r_fullbright 0; r_lightmap (?)


r_drawworld 0 (disable map textures)
r_fastsky 0 (disable sky)

r_lightmap (grey textures in map, skins have no lightmap/no shadows)
r_drawentities all skins disappear

r_gamma (skin gamma)
r_fullbright (skin/map gamma everything 100%)

cg_shadows 0 (disabling skin shadows)

r_showsky (useless in my mind, just puts the sky in foreground)

Or try other stuff but I dont think u can do it much better.

Code:
r_allowExtensions
    r_allowSoftwareGL
    r_ambientScale
    r_autolodscalevalue
    r_clear
    r_colorbits
    r_colorMipLevels
    r_customaspect
    r_customheight
    r_customwidth
    r_debuglight
    r_debugSort
    r_debugSurface
    r_depthbits
    r_detailtextures
    r_directedScale
    r_displayRefresh
    r_dlightBacks
    r_drawBuffer
    r_drawentities
    r_drawSun
    r_drawworld
    r_dynamiclight
    r_ext_compiled_vertex_array
    r_ext_compress_lightmaps
    r_ext_compress_textures
    r_ext_gamma_control
    r_ext_multitexture
    r_ext_preferred_tc_method
    r_ext_texture_env_add
    r_ext_texture_filter_anisotropic
    r_ext_texture_filter_anisotropic_avail
    r_facePlaneCull
    r_fastsky
    r_finish
    r_flareFade
    r_flares
    r_flareSize
    r_fullbright
    r_fullscreen
    r_gamma
    r_ghoul2animsmooth
    r_ghoul2unsqashaftersmooth
    r_ignore
    r_ignoreFastPath
    r_ignoreGLErrors
    r_ignorehwgamma
    r_inGameVideo
    r_intensity
    r_lastValidRenderer
    r_lightmap
    r_lockpvs
    r_lodbias
    r_lodCurveError
    r_lodscale
    r_logFile
    r_maxpolys
    r_maxpolyverts
    r_measureOverdraw
    r_mode
    r_modelpoolmegs
    r_nobind
    r_nocull
    r_nocurves
    r_noportals
    r_norefresh
    r_noserverghoul2
    r_novis
    r_offsetfactor
    r_offsetunits
    r_overBrightBits
    r_picmip
    r_portalOnly
    r_primitives
    r_printShaders
    r_showcluster
    r_showImages
    r_shownormals
    r_showsky
    r_showSmp
    r_showtris
    r_simpleMipMaps
    r_singleShader
    r_skipBackEnd
    r_smp
    r_speeds
    r_stencilbits
    r_stereo
    r_subdivisions
    r_surfaceSprites
    r_surfaceWeather
    r_swapInterval
    r_texturebits
    r_texturebitslm
    r_textureMode
    r_uiFullScreen
    r_verbose
    r_vertexLight
    r_we
    r_windAngle
    r_windDampFactor
    r_windGust
    r_windPointForce
    r_windPointX
    r_windPointY
    r_windSpeed
    r_znear

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 Post subject: Re: Bespin-and-Skybox-Greenscreen
PostPosted: Fri Mar 30, 2012 11:28 pm 
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Joined: Sun Dec 18, 2011 2:11 pm
Posts: 3
oh thank you :)


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 Post subject: Re: Bespin-and-Skybox-Greenscreen
PostPosted: Sat Jul 28, 2012 9:50 am 
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Joined: Sat Dec 17, 2011 7:18 pm
Posts: 205
Location: france
Green Skin :p


http://www.file-upload.net/download-460 ... n.pk3.html

http://www.youtube.com/watch?v=SciKUFGl478

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 Post subject: Re: Bespin-and-Skybox-Greenscreen
PostPosted: Sat Sep 08, 2012 1:00 am 
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Joined: Sun Jan 15, 2012 5:09 pm
Posts: 356
why would you do this lol?


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