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 Post subject: [SIEGE] New map for siege - Bespin_Streets! Config is easy!
PostPosted: Mon May 20, 2013 6:06 am 
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Joined: Wed Mar 20, 2013 6:11 pm
Posts: 14
RJM clan has created SIEGE map for JK2. It is in Bespin_Streets, not in ffa_bespin! 7 .'RJM'. clan members worked to make it. Note, lagscript is possible even with NT. But this map denies both attempts to re-switch disabled systems with lagscript and people pyramid to climb up. Only noclipping can make this map work bad. All the doors were deleted to minimize lags.
Host connected ping in our previous work, Narshaddaa siege, could easily be 40 in peopleless server. Here max ping is hardly 10.
As Narshaddaa siege, Bespin siege map should not be downloaded in order to play - all clients have it.
To configure any server which has 'z_bespin.pk3' join it and enter in console: 'rcon "rconpassword" exec siegestart'. To start your server enter in console while you are in the menu: 'dedicated 2 ; exec siegestart'.
Attachment:
File comment: Bespin Streets Siege Main Screenshot
bespin_streets_scr.PNG
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File comment: Bespin Streets Siege Screenshot 1
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File comment: Bespin Streets Siege Screenshot 2
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File comment: Bespin Streets Siege Screenshot 3
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File comment: Bespin Streets Siege Screenshot 4
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File comment: Bespin Streets Siege Screenshot 5
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b_scr5.PNG [ 356.89 KiB | Viewed 730 times ]


Attachments:
File comment: Bespin Streets Siege
BESPIN_STREETS_SIEGE.zip [3.2 MiB]
Downloaded 35 times

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By .'RJM'.Jan.
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