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 Post subject: Missing texture in Shroomduck's Deathstar?
PostPosted: Sun Nov 02, 2014 12:10 pm 
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Joined: Sun Aug 25, 2013 12:24 pm
Posts: 3
Hello!

I'm not sure, but I recall that Shroomduck's Deathstar isn't supposed to look like this:

Image
but:
Image

Now, when I look at the floor (that is supposed to be reflective, very much like the one in Jedi Outcast Demo version), I noticed that indeed it is 'almost' the same texture as the one in jk2 demo (hangar):

Image

I kinda figured that by adding the textures from jk2 demo folder (assets0.pk3) to my jk2 game base, it might be corrected, but instead got this:
Image



in ShroomDuckINC_MapPack.pk3, there is a texture/floor.jpeg or something that looks like the correct texture.. but it's not working? maybe something to do with glass in jk2 that only works in 1.03 or later? many other players have also stated that the texture works in neither base or NT7 or later versions of the game..

If someone could only help.
Much appreciated!
:)

- Hit


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 Post subject: Re: Missing texture in Shroomduck's Deathstar?
PostPosted: Sun Nov 02, 2014 9:01 pm 
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Joined: Sun Dec 09, 2012 12:07 pm
Posts: 117
some textures are missing, probably u're using the 115mb version of jk2?

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Cheers, Okiba


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