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 Post subject: jk2 technical issues
PostPosted: Tue Feb 21, 2017 1:04 am 

Joined: Tue Feb 21, 2017 12:56 am
Posts: 3
Hi, I just reinstalled jk2 after a long time and I'm having some technical issues.
I'm not sure if it has anything to do with windows 10 or not.

1. FPS maxed at 60 with vsync OFF
2. FPS drops when looking at a direction with more detail (middle of the map)
3. High ping (but that's probably due to my **** internet provider)


Intel Core i7, 2.50 GHZ

 Post subject: Re: jk2 technical issues
PostPosted: Fri Feb 24, 2017 2:21 am 
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Joined: Sat Sep 17, 2011 3:14 am
Posts: 1112
Heyo, long time no see. Sorry for late post.
Beside vsync there is max_fps, maybe its switched to 60.
FPS drops can be caused by the qeffects graphic mod with blur motion on, beside that - DUNNO. To raise FPS you can cg_forcemodel 1 and everyone has KYLE as a model.
Reduce High ping with cl_maxpackage or cl_maxpackets to 15 but demos will lag and you will lag for other players too.

Like my Father Before Me, I am An Assassin. http://youtu.be/JbldtyLgkEA

 Post subject: Re: jk2 technical issues
PostPosted: Sun Mar 12, 2017 8:34 pm 

Joined: Thu Apr 11, 2013 6:32 pm
Posts: 127
I'd highly recommend you getting JK2MV, as it fixes a lot of issues, crashes, and security holes in JK2, as well as providing some quite neat features :)


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